Dinosaur Model for VR - Client work
Dinosaur Model for VR - Client work
Dinosaur Model for VR - Client work
Dinosaur Model for VR - Client work
 Arenanet Internship entry. Create a game model with appropriately sized diffuse, specular, normal, and alpha maps. 7411 tris. Maya, zBrush, and Photoshop.

Arenanet Internship entry. Create a game model with appropriately sized diffuse, specular, normal, and alpha maps. 7411 tris. Maya, zBrush, and Photoshop.

 Sculpt of Tracy Maclauchlan’s  Veil.   Zbrush. Reference image  here.

Sculpt of Tracy Maclauchlan’s Veil. Zbrush. Reference image here.

 Sculpt of Tracy Maclauchlan’s  Veil.   Zbrush. Reference image  here.

Sculpt of Tracy Maclauchlan’s Veil. Zbrush. Reference image here.

 Sculpt of Tracy Maclauchlan’s  Veil.   Zbrush. Reference image  here.

Sculpt of Tracy Maclauchlan’s Veil. Zbrush. Reference image here.

3dodo.JPG
 Dinosaur model process. All design, modeling, texturing done by myself.

Dinosaur model process. All design, modeling, texturing done by myself.

 Time traveler model. All design, modeling, texturing done by myself.

Time traveler model. All design, modeling, texturing done by myself.

 Character design by Derek Land. Maquette created for animated series pitch ‘Kamen Kid’. Polymer clay. Removable moped!

Character design by Derek Land. Maquette created for animated series pitch ‘Kamen Kid’. Polymer clay. Removable moped!

 Polymer clay. War horse. Design and sculpt by myself.

Polymer clay. War horse. Design and sculpt by myself.